Archive

Archive for August, 2010

Final Fantasy XIV

August 27, 2010 Leave a comment

Square-Enix released the Pre-Release trailer for Final Fantasy XIV. I must admit I’m excited right now. Also they announced the open beta dates.

@FFI_XV_EN said on twitter:

The FINAL FANTASY XIV Open Beta Test begins on Tuesday, August 31, 2010 at 19:00 (PDT)! We hope to see everyone participate

Get ready to try it out people! I know I will. I hope my computer can run it. If not I’ll have until march to buy a new one hehe

Oh, I almost forgot the trailer, here it is:

Edit 10pm: It seems I was high on something since Final Fantasy XIV is coming out in September and not in March, the March version is for the PS3, my bad.

Relationship buffs in Runes of Magic

August 25, 2010 Leave a comment

While browsing the forums today I found a really interesting post about the relationship system. Up until now I never really try to find out what the system would be useful for, but now I’m kind of really interested. Here’s the post:

This is a complete guide to all of the buffs, perks, etc. you gain from having a “Relationship”. The credit for this goes to Approximation of the EU Forums, as far as the buffs. In addition to the kills required to level, I just tidied it up a tad and clarified a couple things.

Leveling:
- Level 00-01: 300 Kills
- Level 01-02: 1000 Kills
- Level 02-03: 3000 Kills
- Level 03-04: 10000 Kills
- Level 04-05: 30000 Kills (Unconfirmed)
- Level 05-06: 100000 Kills (Unconfirmed)
- Level 06-07: 300000 Kills (Unconfirmed)
- Level 07-08: 1000000 Kills (Unconfirmed)
- Level 08-09: 3000000 Kills (Unconfirmed)
- Level 09-10: 10000000 Kills (Unconfirmed)


Spouse
: “Everlasting Fidelity”; (ItemWedding Ring of the Sunrise)*
- Level 01: ncreases physical and magical attack by 50.0 points.
- Level 02: Increases physical and magical attack by 1.0% and 100 points.
- Level 03: Increases physical and magical attack by 1.0% and 150 points.
- Level 04: Increases physical and magical attack by 2.0% and 200 points.
- Level 05: Increases physical and magical attack by 2.0% and 250 points.
- Level 06: Increases physical and magical attack by 3.0% and 300 points.
- Level 07: Increases physical and magical attack by 3.0% and 350 points.
- Level 08: Increases physical and magical attack by 4.0% and 400 points.
- Level 09: Increases physical and magical attack by 4.0% and 450 points.
- Level 10: Increases physical and magical attack by 5.0% and 500 points.

Spouse: “Our Very Own Love Story”; (ItemWedding Ring of the Moonlight)*
- Level 01: Increases physical and magical defense by 50.0 points.
- Level 02: Increases physical and magical defense by 1.0% and 100 points.
- Level 03: Increases physical and magical defense by 1.0% and 150 points.
- Level 04: Increases physical and magical defense by 2.0% and 200 points.
- Level 05: Increases physical and magical defense by 2.0% and 250 points.
- Level 06: Increases physical and magical defense by 3.0% and 300 points.
- Level 07: Increases physical and magical defense by 3.0% and 350 points.
- Level 08: Increases physical and magical defense by 4.0% and 400 points.
- Level 09: Increases physical and magical defense by 4.0% and 450 points.
- Level 10: Increases physical and magical defense by 5.0% and 500 points.

Family: “Blood is Thicker Than Water”; (ItemGeneology)
- Level 01: Increases maximum HP by 200.0 points.
- Level 02: Increases HP by 2.0% and maximum HP by 400.0 points.
- Level 03: Increases HP by 3.0% and maximum HP by 600.0 points.
- Level 04: Increases HP by 4.0% and maximum HP by 800.0 points.
- Level 05: Increases HP by 5.0% and maximum HP by 1000.0 points.
- Level 06: Increases HP by 6.0% and maximum HP by 1200.0 points.
- Level 07: Increases HP by 7.0% and maximum HP by 1400.0 points.
- Level 08: Increases HP by 8.0% and maximum HP by 1600.0 points.
- Level 09: Increases HP by 9.0% and maximum HP by 1800.0 points.
- Level 10: Increases HP by 10.0% and maximum HP by 2000.0 points.

Lovers: “Love is in the Air”; (ItemLove Letter)
- Level 01: Increases maximum MP by 100.0 points.
- Level 02: Increases MP by 2.0% and maximum MP by 200.0 points.
- Level 03: Increases MP by 3.0% and maximum MP by 300.0 points.
- Level 04: Increases MP by 4.0% and maximum MP by 400.0 points.
- Level 05: Increases MP by 5.0% and maximum MP by 500.0 points.
- Level 06: Increases MP by 6.0% and maximum MP by 600.0 points.
- Level 07: Increases MP by 7.0% and maximum MP by 700.0 points.
- Level 08: Increases MP by 8.0% and maximum MP by 800.0 points.
- Level 09: Increases MP by 9.0% and maximum MP by 900.0 points.
- Level 10: Increases MP by 10.0% and maximum MP by 1000.0 points.

Master: “Guiding Light”; (ItemMark of Respect)**
- Level 01: Increases TP by 3.0%.
- Level 02: Increases TP by 6.0%.
- Level 03: Increases TP by 9.0%.
- Level 04: Increases TP by 12.0%.
- Level 05: Increases TP by 15.0%.
- Level 06: Increases TP by 18.0%.
- Level 07: Increases TP by 21.0%.
- Level 08: Increases TP by 24.0%.
- Level 09: Increases TP by 27.0%.
- Level 10: Increases TP by 30.0%.

Apprentice: “Wise Teachings”; (ItemMark of Respect)**
- Level 01: Increases XP by 3.0%.
- Level 02: Increases XP by 6.0%.
- Level 03: Increases XP by 9.0%.
- Level 04: Increases XP by 12.0%.
- Level 05: Increases XP by 15.0%.
- Level 06: Increases XP by 18.0%.
- Level 07: Increases XP by 21.0%.
- Level 08: Increases XP by 24.0%.
- Level 09: Increases XP by 27.0%.
- Level 10: Increases XP by 30.0%.

Close Friend: “Encouragement”; (ItemProof of Friendship)
- Level 01: Increases loot drop rate 5.0%.
- Level 02: Increases loot drop rate 10.0%.
- Level 03: Increases loot drop rate 15.0%.
- Level 04: Increases loot drop rate 20.0%.
- Level 05: Increases loot drop rate 25.0%.
- Level 06: Increases loot drop rate 30.0%.
- Level 07: Increases loot drop rate 35.0%.
- Level 08: Increases loot drop rate 40.0%.
- Level 09: Increases loot drop rate 45.0%.
- Level 10: Increases loot drop rate 50.0%.

* – The Wedding ring selected must be the one in your posession. Once you have “Spouse” status, you can change out which ring you keep in your bag to receive the other buff. The buffs do not stack on each other. You may only have one “Spouse” buff at a time. They overwrite each other.

** – The “Mark of Respect” item must be traded to the person you want as “Master” in the relationship. The “Apprentice” will be the person giving it to the “Master”. The buffs do not stack on each other. You may only have one “Master”/”Apprentice” buff at a time. They overwrite each other.

NOTE: The buffs have a timed flag check. If you aren’t near to your significant other, the buff wears off. If you’re near two people with the same relationship, only different levels, whichever is cast most recently becomes your buff. This goes for Masters/Apprentices, Family, Lovers, and Close Friends.

Credits goes to roton666 on the official Runes of Magic Forums.

Related: http://forum.us.runesofmagic.com/showthread.php?t=47785

Categories: MMO, Runes of Magic Tags: , ,

Worst. Piece. of. Armor. Ever!

August 22, 2010 Leave a comment

I was playing on my alt, trying to get him the silverspring set, with the help of a friend I manage to get every piece or armor in cloth. What a surprise when I saw the final result…

That right there my friends, is the worst set of armor in the history of gaming!

Playing my alt

August 21, 2010 Leave a comment

With my last few days of holiday coming up and seeing a lot of work ahead of me I decided to take those last few days to try out a completely different class that I’m playing in RoM. I decided to try the mage/priest combo. Yep, I went back to my first love and decided to go with the pure caster, also we need some healers in the guild, so might as well try it out.

In the last few MMO I played I was tired of playing the caster, I’ve been playing it since my first MMO, Kal Online all the way up to Warhammer Online, then I switch the the more melee oriented classes, like knight, warrior or rogue.

Currently my mage/priest is level 15/15, and I just got Group Heal plus some nice buffs. I’ll be able to help the lower levels of the guild like that. Even though I’m mainly playing my alt lately, I’ve been on my main to finish up some daily quest to get my phirius token to ultimately get myself a set of nice wings for my rogue/scout.

One Shots

August 19, 2010 Leave a comment

Hey, look at that! Massively took my screenshot for their One Shots post today, I’m kind of proud now :P

http://www.massively.com/2010/08/18/one-shots-that-cant-be-comfortable/

Patch 3.0.3… again

August 13, 2010 Leave a comment

Since the community was in uproar from the changes made to the mana in RoM, Runewaker decided to actually listen to it’s playerbase and they rolled back the changes they made. Here’s the news post from the RoM US website:

As most of you are already well aware, we released the 3.0.3 Patch a couple of days ago.  With the patch came some serious changes to how mana functions in the game.  These changes were implemented with the good intention of better balancing the game.  However, after seeing the community’s reaction to these changes and seeing how the change affected the live game, we have decided to reconsider the thinking on the issue. 

We have rolled back those changes with a hotfix patch and server maintenance late last night. Sorry we did not give any advance warning for this downtime.  We wanted to fix this immediately, so our offices in Europe updated the US servers before we could post news about it due to the high priority of this fix.

To help you better understand the thinking and intentions behind these changes we have a statement from Runewaker’s Vice President of Business Development Tony Tang.  You can read the statement and discuss your thoughts and ideas on the forum here.

Thank you very much for all your excellent feedback.  We greatly appreciate how much you care about Runes of Magic and the outpouring of concern over the past few days shows us what a truly great community we have here.  Please know we don’t take that for granted for a second.  Please keep the great feedback coming.  For now, we hope you all can go get back into the game and have some FUN!  It is the weekend, afterall.  Game on!

Cheers,

~ Lazlowe

And also, here’s the official statement from Runewaker:

Hello Runes of Magic Community.

In regard to our latest Patch 3.0.3 and the change of spell casting cost I want to give you an explanation about the reason behind all of this.

As many of you are aware, the spell cost has been changed with Patch 3.0.3 from a standard single value cost to a new formula. The new cost is a combination of a base cost plus a percentage of your total mana pool. The percentage can vary between 1% to 6% depending on the spell. This is not a class specific change as it does affect all spells (it does however affect magic users more).

Our reason behind this change was that as the game lost a lot of it’s previous challenge with a mana pool outgrowing eventually the cost of spells, therefore causing no small amount of our players having “infinite” mana pools. Once you no longer have to be afraid of running out of mana by not drinking a potion or waiting for the cooldown from drinking a potion, an important part of strategy in the game is being removed.

That would just result in spamming spells without the need to decide when to take that special potion and basic strategies of deciding which spells to use on which targets first would no longer matter. For example: some healers were able to spam group heal constantly without the need to watch their mana anymore at any level of difficulty.

The next problem caused by this old system is to decide how to design new content and still being able to offer you a worthy challenge. Do we design for the average players who will have to watch their mana or do we design for the super strong player base who does not need to worry?

After carefully evaluating all possible new methods our final solution was to introduce a percentage cost into the spells. This would ensure that players would have to watch their mana supplies and cast with some strategy in their mind. Players that have a larger mana pool can still cast more times than those who have less.

Thanks to the feedback of the Runes of Magic Community and Frogster we have been able to shape the game in the past and hope to continue this way for the future.

We are convinced about the logic and need behind the new way how to manage mana cost, but we have decided to take back the changes for further evaluation. So until we have finished improving the scaling system of how mana will be reduced we will restore it to the old ways.

Sincerely,
Tony Tang
Runewaker Entertainment
VP Business Developement

It’s nice to see that a company listens to it’s customers and actually react quite quickly. I think the idea was good, maybe it was implemented the wrong way, but the basic idea was really good if you ask me. High level mages and priest could just spam their attack or heals and never wonder about their mana. It adds a challenge. I hope they take the time to revisit the system and put it back in the game, it would be really fun, and I probably would start a mage or a priest, juste like the old times!

And to those who raged quit, see you ingame!

Runes of Magic – Patch note 3.0.3

August 11, 2010 1 comment

(I’ll start off with my impressions at the beginning of the post, and I’ll put the patch notes after)

Patch 3.0.3 – “In the Depths of the Forest”

That’s a pretty big patch you’ve got there Frogster. They added a wedding/family/student/blabla system to the game, which provide the people involved with some kind of buff. To my knowledge this is the first time, anyway, it’s the first time I’ve seen it in a game. It’s a pretty good idea if you ask me.

Talking about skills now. Nothing too drastic there, sure, priest, mages and about every other classes that used magic will see their magic consumption increase, but again, it’s nothing too drastic. +1%, +2% here and there, nothing to riot over. It also seems like most skill have been made a level 50 maximum. Maybe they’re readying for a set of new high-level skills in the next patch, who knows ? I can’t wait to be high level to visit the new areas, yep… areas. For me Lair of the Demon Dragon, Gates of the Acropolis, Warnorken Castle, Janost Forest, and about every other instanced zone is new, since the only one I completed until now is Forsaken Abbey…

Oh, and level cap raised to 60… damn I just got to 30 on my rogue/scout >.<

Anyway, here’s the patch note! Watch out, long post ahead!

Read more…

Coffee Break

August 5, 2010 1 comment

Another game, another guild. We decided to try this guild thing one again. Last time on Aion it didn’t go very well, since we all dropped the game rather fast for a lot of reason. But this time Runes of Magic seems to be really worth out time and maybe even our money.

We called the game Coffee Break, because once in a while, it’s always good to take a coffee break, relax and enjoy the present time. Coffee Break is a casual friendly guild that intend to run some instance from time to time, but our first goal is to have fun. We handpick our members because we want to recruit people like us.

This should be fun!

Also, I finally got my good old Night Lion King mount, that I affectionately name Simba! +1 for the customer support at Frogster America.

Give me 1, 2, 3, 4 GM

August 4, 2010 Leave a comment

Here’s a couple of screenshot I took yesterday when two GM logged on to introduce the two new ones. Must be nice being a GM…

Going Rogue in RoM

August 3, 2010 Leave a comment

Yesterday I decided it was time to get over my scout hate and I created a Rogue/Scout, I know it’s an overused class, but I decided to go with it just same. The rogue side didn’t disappointed me, it was everything a rogue is supposed to be. It even reminded me my witch elf days in Warhammer Online. All in all, Rogue is a very nice class to play.

Then I reached level 16, because I wanted the off hand training skill, so I decided to go get my scout side. This was the moment of truth. Was I ready to get over my hate of archers that date back to my first mmo, Kal Online. I’ve been hating archers with a passion since the days I played Kal. What about RoM, will I still hate it ? Will I like it ? The moment I clicked that I wanted to be a scout as a secondary class everything changed.

Well, not everything, since it was only level 1, and I was still in the class hall in Varanas, but not so long after I tried it… and loved it!

Yep, you heard me, I loved my scout! I even made an Elf, and it turns out I don’t really like elves, but it was a head or tails that decided.

So yeah, I think I might even make it my main character, can’t wait to get to level 20 to get Hide and other assassin’s skills like that hehe.

Categories: MMO, Runes of Magic Tags: ,
Follow

Get every new post delivered to your Inbox.